Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.68
53%
Ball possession
47%
4
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
20
Total shots
4
9
Shots on goal
0
6
Shots off goal
3
11
Shots inside the Box
2
9
Shots outside the Box
1
1.72
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0
5
Blocked shots
1
27
Touches in the opposition Box
6
3
Offsides
2
10
Free kicks
7
6
Corner kicks
2
32
Throw ins
21
7
Fouls
10
1
Yellow cards
2
60
Duels won
49
16/22 (73%)
Tackles
5/11 (45%)
18
Clearances
45
10
Interceptions
14
253/389 (65%)
Passes
240/350 (69%)
29/91 (32%)
Long Passes
20/81 (25%)
71/130 (55%)
Passes in final third
36/67 (54%)
0.94
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.72
8/25 (32%)
Crosses
3/13 (23%)
1
Goalkeeper saves
8
0
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.72
0
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.72
0.68
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.01
59%
Ball possession
41%
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
12
Total shots
1
6
Shots on goal
0
2
Shots off goal
1
8
Shots inside the Box
0
4
Shots outside the Box
1
1.01
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0
4
Blocked shots
0
20
Touches in the opposition Box
0
1
Offsides
0
5
Free kicks
3
6
Corner kicks
1
16
Throw ins
10
3
Fouls
5
0
Yellow cards
1
33
Duels won
20
8/12 (67%)
Tackles
2/2 (100%)
7
Clearances
28
5
Interceptions
4
155/221 (70%)
Passes
104/152 (68%)
20/47 (43%)
Long Passes
9/32 (28%)
39/72 (54%)
Passes in final third
18/35 (51%)
0.67
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.03
5/15 (33%)
Crosses
0/5 (0%)
0
Goalkeeper saves
5
0
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.01
0
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.01
1.61
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.67
46%
Ball possession
54%
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
8
Total shots
3
3
Shots on goal
0
4
Shots off goal
2
3
Shots inside the Box
2
5
Shots outside the Box
0
0.71
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0
1
Blocked shots
1
7
Touches in the opposition Box
6
2
Offsides
2
5
Free kicks
4
0
Corner kicks
1
16
Throw ins
11
4
Fouls
5
1
Yellow cards
1
27
Duels won
29
8/10 (80%)
Tackles
3/9 (33%)
11
Clearances
17
5
Interceptions
10
98/168 (58%)
Passes
136/198 (69%)
9/44 (20%)
Long Passes
11/49 (22%)
32/58 (55%)
Passes in final third
18/32 (56%)
0.27
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.69
3/10 (30%)
Crosses
3/8 (38%)
1
Goalkeeper saves
3
0
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.71
0
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
The whistle blows, and Newport County starts the action at with The player on the ball.
1’` — The ball has crossed the goal line1 — 0
Milton Keynes Dons’s Collins Aaron (Milton Keynes Dons) strikes, sending the crowd wild with a stunning goal.
11’` — Corner kick
Blair Harrison points to the corner flag as Newport County prepares to take it, thanks to The footballer Milton Keynes Dons.
13’` — Corner kick
A corner is awarded to Newport County after a strong move by FC player Newport County near the goal line.
15’` — Corner kick
Milton Keynes Dons earns a corner kick as The FC footballer Milton Keynes Dons forces the ball out of play at .
24’` — Corner kick
Blair Harrison points to the corner flag as Newport County prepares to take it, thanks to The player Milton Keynes Dons.
25’` — Corner kick
A corner is awarded to Newport County after a strong move by The FC footballer Milton Keynes Dons near the goal line.
43’` — Corner kick
Blair Harrison points to the corner flag as Newport County prepares to take it, thanks to FC player Milton Keynes Dons.
45 + 1’` — Corner kick
The ball deflects off The footballer Milton Keynes Dons, giving Milton Keynes Dons a corner kick in front of the crowd.
[10:50:39]` — Half-time
At the sound of the whistle, the players take a break—half-time arrives with the score at 1:0. Both Milton Keynes Dons and Newport County use this time to refresh tactics.
[11:06:55]` — Start of the second half
The FC footballer leads Newport County out for the second half at with momentum in mind.
63’` — Inaccurate penalty shot
Blair Harrison watches as Newport County’s FC player Milton Keynes Dons misses the penalty at .
73’` — Corner kick
Blair Harrison points to the corner flag as Newport County prepares to take it, thanks to The player Newport County.
[12:02:22]` — The match is over
Newport County celebrates as Blair Harrison calls time at after a thrilling contest.
22’` — The yellow card comes on
Newport County’s Spellman Michael (Newport County) is cautioned by Blair Harrison, a yellow at .
38’` — Coach makes sub
The FC footballer Newport County is substituted for Newport County, as Blair Harrison signals at .
46’` — Substitution
The FC footballer Newport County is substituted for Newport County, as Blair Harrison signals at .
68’` — Substitution
Milton Keynes Dons makes a change at , with The FC footballer Milton Keynes Dons coming off the pitch.
46’` — Coach makes sub
The FC footballer Newport County exits for Milton Keynes Dons, and watches the tactical switch.
77’` — Coach makes sub
The FC footballer Milton Keynes Dons exits for Milton Keynes Dons, and watches the tactical switch.
79’` — Booking
Blair Harrison books Sprangler Sven (Newport County) with a yellow card for Milton Keynes Dons at .
86’` — Coach makes sub
The FC footballer Newport County is substituted for Newport County, as Blair Harrison signals at .
86’` — Coach prepares substitution
The FC footballer Newport County is substituted for Newport County, as Blair Harrison signals at .
90 + 5’` — Coach prepares substitution
Milton Keynes Dons swaps The FC footballer Milton Keynes Dons out, shaking things up at .
90 + 10’` — Caution
Hepburn-Murphy Rushian (Milton Keynes Dons) sees yellow from Blair Harrison, a warning for Milton Keynes Dons at .
1’` — The ball has crossed the goal line1 — 0
Milton Keynes Dons’s Collins Aaron (Milton Keynes Dons) strikes, sending the crowd wild with a stunning goal.
11’` — Corner kick
Blair Harrison points to the corner flag as Newport County prepares to take it, thanks to The footballer Milton Keynes Dons.
15’` — Corner kick
Milton Keynes Dons earns a corner kick as The FC footballer Milton Keynes Dons forces the ball out of play at .
24’` — Corner kick
Blair Harrison points to the corner flag as Newport County prepares to take it, thanks to The player Milton Keynes Dons.
25’` — Corner kick
A corner is awarded to Newport County after a strong move by The FC footballer Milton Keynes Dons near the goal line.
43’` — Corner kick
Blair Harrison points to the corner flag as Newport County prepares to take it, thanks to FC player Milton Keynes Dons.
45 + 1’` — Corner kick
The ball deflects off The footballer Milton Keynes Dons, giving Milton Keynes Dons a corner kick in front of the crowd.
63’` — Inaccurate penalty shot
Blair Harrison watches as Newport County’s FC player Milton Keynes Dons misses the penalty at .
68’` — Substitution
Milton Keynes Dons makes a change at , with The FC footballer Milton Keynes Dons coming off the pitch.
77’` — Coach makes sub
The FC footballer Milton Keynes Dons exits for Milton Keynes Dons, and watches the tactical switch.
90 + 5’` — Coach prepares substitution
Milton Keynes Dons swaps The FC footballer Milton Keynes Dons out, shaking things up at .
90 + 10’` — Caution
Hepburn-Murphy Rushian (Milton Keynes Dons) sees yellow from Blair Harrison, a warning for Milton Keynes Dons at .
13’` — Corner kick
A corner is awarded to Newport County after a strong move by FC player Newport County near the goal line.
73’` — Corner kick
Blair Harrison points to the corner flag as Newport County prepares to take it, thanks to The player Newport County.
22’` — The yellow card comes on
Newport County’s Spellman Michael (Newport County) is cautioned by Blair Harrison, a yellow at .
38’` — Coach makes sub
The FC footballer Newport County is substituted for Newport County, as Blair Harrison signals at .
46’` — Substitution
The FC footballer Newport County is substituted for Newport County, as Blair Harrison signals at .
46’` — Coach makes sub
The FC footballer Newport County exits for Milton Keynes Dons, and watches the tactical switch.
79’` — Booking
Blair Harrison books Sprangler Sven (Newport County) with a yellow card for Milton Keynes Dons at .
86’` — Coach makes sub
The FC footballer Newport County is substituted for Newport County, as Blair Harrison signals at .
86’` — Coach prepares substitution
The FC footballer Newport County is substituted for Newport County, as Blair Harrison signals at .
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
Milton Keynes Dons and Newport County will play their match on 14 Feb 2026 at 10:00.All interesting information can be found in one place, like Milton Keynes Dons vs Newport County score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Milton Keynes Dons vs Newport County score and info in recent games:
Milton Keynes Dons - Newport County (14.02.2026 | 14 Feb 2026 | 14/02/2026) 1:0 League Two
Newport County - Milton Keynes Dons (23.08.2025 | 23 Aug 2025 | 23/08/2025) 1:2 League Two
Milton Keynes Dons - Newport County (18.04.2025 | 18 Apr 2025 | 18/04/2025) 0:0 League Two
Newport County - Milton Keynes Dons (21.12.2024 | 21 Dec 2024 | 21/12/2024) 6:3 League Two
Milton Keynes Dons - Newport County (24.02.2024 | 24 Feb 2024 | 24/02/2024) 3:0 League Two
Last played matches of teams:
Milton Keynes Dons
Fleetwood Town - Milton Keynes Dons (02.05.2026 | 02 May 2026 | 02/05/2026) 1:1 League Two
Milton Keynes Dons - Tranmere Rovers (25.04.2026 | 25 Apr 2026 | 25/04/2026) 3:0 League Two
Crewe Alexandra - Milton Keynes Dons (18.04.2026 | 18 Apr 2026 | 18/04/2026) 1:3 League Two
Milton Keynes Dons - Bromley (11.04.2026 | 11 Apr 2026 | 11/04/2026) 2:1 League Two
Oldham Athletic - Milton Keynes Dons (06.04.2026 | 06 Apr 2026 | 06/04/2026) 1:1 League Two
Newport County
Barrow - Newport County (02.05.2026 | 02 May 2026 | 02/05/2026) 1:2 League Two
Newport County - Oldham Athletic (25.04.2026 | 25 Apr 2026 | 25/04/2026) 3:2 League Two
Cheltenham Town - Newport County (18.04.2026 | 18 Apr 2026 | 18/04/2026) 1:0 League Two
Newport County - Harrogate Town (11.04.2026 | 11 Apr 2026 | 11/04/2026) 2:1 League Two
Notts County - Newport County (06.04.2026 | 06 Apr 2026 | 06/04/2026) 3:1 League Two
Milton Keynes Dons v Newport County score today, 14.02.2026, and full match statistics will be available on fscore.co.za on any device without registration.