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Juventus (Women) - Napoli (Women) 29.01.2026

Quarterfinals

Statistics Juventus (Women) vs Napoli (Women)

2.41 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.6
56% Ball possession 44%
2 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 0
15 Total shots 14
3 Shots on goal 4
6 Shots off goal 7
9 Shots inside the Box 8
6 Shots outside the Box 6
1.9 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.67
6 Blocked shots 3
0 Headed goals 1
22 Touches in the opposition Box 18
2 Offsides 2
11 Free kicks 6
4 Corner kicks 3
27 Throw ins 19
6 Fouls 11
1 Yellow cards 2
30 Duels won 29
7/10 (70%) Tackles 9/16 (56%)
11 Clearances 15
4 Interceptions 8
355/431 (82%) Passes 254/336 (76%)
36/66 (55%) Long Passes 32/68 (47%)
83/111 (75%) Passes in final third 75/113 (66%)
1.99 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.5
3/16 (19%) Crosses 3/10 (30%)
3 Goalkeeper saves 1
0.67 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.9
-0.33 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.1

Head To Head

Wins
Draws
Wins
4
1
0
Goals
10
6
All matches

Top Scorers

Juventus (Women) Juventus (Women)

No data available

Napoli (Women) Napoli (Women)

No data available

Statistics from 25/26 season of Coppa Italia, Women

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Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 8
G -
Ast 2
MP 27
Grade 8
Minutes played 27
Goals -
xG 0.08
Assists 2
xA 0.6
Total shots 1
Passes 6/8(75%)
Yellow cards -
Red cards -
Gr 7.6
G 1
Ast -
MP 15
Grade 7.6
Minutes played 15
Goals 1
xG 0.22
Assists -
xA -
Total shots 1
Passes 1/1(100%)
Yellow cards -
Red cards -
Gr 7.5
G 1
Ast -
MP 28
Grade 7.5
Minutes played 28
Goals 1
xG 0.55
Assists -
xA 0.04
Total shots 1
Passes 13/17(76%)
Yellow cards -
Red cards -
Gr 7.4
G -
Ast -
MP 75
Grade 7.4
Minutes played 75
Goals -
xG 0.02
Assists -
xA 0.03
Total shots 1
Passes 24/30(80%)
Yellow cards -
Red cards -
Gr 7.1
G -
Ast -
MP 90
Grade 7.1
Minutes played 90
Goals -
xG -
Assists -
xA 0.27
Total shots -
Passes 56/61(92%)
Yellow cards -
Red cards -
Gr 7
G -
Ast -
MP 90
Grade 7
Minutes played 90
Goals -
xG 0.01
Assists -
xA -
Total shots 1
Passes 31/38(82%)
Yellow cards -
Red cards -
Gr 6.9
G -
Ast -
MP 75
Grade 6.9
Minutes played 75
Goals -
xG 0.09
Assists -
xA 0.25
Total shots 1
Passes 41/50(82%)
Yellow cards -
Red cards -
Gr 6.9
G -
Ast -
MP 63
Grade 6.9
Minutes played 63
Goals -
xG 0.15
Assists -
xA 0.56
Total shots 2
Passes 18/23(78%)
Yellow cards -
Red cards -
Gr 6.8
G -
Ast -
MP 90
Grade 6.8
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 15/20(75%)
Yellow cards -
Red cards -
Gr 6.7
G -
Ast -
MP 90
Grade 6.7
Minutes played 90
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 27/35(77%)
Yellow cards -
Red cards -
Gr 6.6
G -
Ast -
MP 62
Grade 6.6
Minutes played 62
Goals -
xG 1.12
Assists -
xA 0.02
Total shots 3
Passes 11/14(79%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 90
Grade 6.5
Minutes played 90
Goals -
xG -
Assists -
xA 0.14
Total shots -
Passes 52/56(93%)
Yellow cards -
Red cards -
Gr 6.2
G -
Ast -
MP 27
Grade 6.2
Minutes played 27
Goals -
xG -
Assists -
xA -
Total shots -
Passes 4/6(67%)
Yellow cards -
Red cards -
Gr 6.2
G -
Ast -
MP 90
Grade 6.2
Minutes played 90
Goals -
xG -
Assists -
xA 0.04
Total shots -
Passes 37/43(86%)
Yellow cards 1
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 6.6
G -
Ast -
MP 62
Total shots 3
Shots on target -
xGOT -
Shots off target 2
Blocked shots 1
Shots header 2
Shots inside the Box 3
Shots outside the Box -
Gr 6.9
G -
Ast -
MP 63
Total shots 2
Shots on target -
xGOT -
Shots off target 1
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box 1
Gr 8
G -
Ast 2
MP 27
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 6.9
G -
Ast -
MP 75
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 7.5
G 1
Ast -
MP 28
Total shots 1
Shots on target 1
xGOT 0.92
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 7.4
G -
Ast -
MP 75
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 7
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 7.6
G 1
Ast -
MP 15
Total shots 1
Shots on target 1
xGOT 0.96
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 6.8
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 6.2
G -
Ast -
MP 27
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.7
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.2
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.1
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 6.6
G -
Ast -
MP 62
Touches in the opposition Box 5
Passes 11/14(79%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 6/7(86%)
Touches 22
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides 1
Gr 6.9
G -
Ast -
MP 63
Touches in the opposition Box 5
Passes 18/23(78%)
Big chances created -
Big chances missed -
Assists -
xA 0.56
Passes in final third 9/11(82%)
Touches 42
Passes long -
Crosses -
Successful dribbles 1/3(33%)
Fouled -
Offsides -
Gr 6.9
G -
Ast -
MP 75
Touches in the opposition Box 2
Passes 41/50(82%)
Big chances created -
Big chances missed -
Assists -
xA 0.25
Passes in final third 6/8(75%)
Touches 67
Passes long -
Crosses 2/5(40%)
Successful dribbles -
Fouled -
Offsides -
Gr 7.5
G 1
Ast -
MP 28
Touches in the opposition Box 2
Passes 13/17(76%)
Big chances created -
Big chances missed -
Assists -
xA 0.04
Passes in final third 4/5(80%)
Touches 22
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides 1
Gr 7.4
G -
Ast -
MP 75
Touches in the opposition Box 2
Passes 24/30(80%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 10/14(71%)
Touches 50
Passes long 3/4(75%)
Crosses -
Successful dribbles 1/2(50%)
Fouled 3
Offsides -
Gr 7.6
G 1
Ast -
MP 15
Touches in the opposition Box 2
Passes 1/1(100%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 3
Passes long -
Crosses -
Successful dribbles 1/1(100%)
Fouled -
Offsides -
Gr 8
G -
Ast 2
MP 27
Touches in the opposition Box 1
Passes 6/8(75%)
Big chances created 2
Big chances missed -
Assists 2
xA 0.6
Passes in final third 2/4(50%)
Touches 14
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.8
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 15/20(75%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 27
Passes long 7/11(64%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.5
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 52/56(93%)
Big chances created -
Big chances missed -
Assists -
xA 0.14
Passes in final third 6/7(86%)
Touches 68
Passes long 9/11(82%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.2
G -
Ast -
MP 27
Touches in the opposition Box -
Passes 4/6(67%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/3(33%)
Touches 12
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 31/38(82%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/2(100%)
Touches 52
Passes long 3/7(43%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.7
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 27/35(77%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 6/8(75%)
Touches 52
Passes long 4/11(36%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.2
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 37/43(86%)
Big chances created -
Big chances missed -
Assists -
xA 0.04
Passes in final third 8/11(73%)
Touches 48
Passes long 2/3(67%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.1
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 56/61(92%)
Big chances created -
Big chances missed -
Assists -
xA 0.27
Passes in final third 17/17(100%)
Touches 75
Passes long 7/9(78%)
Crosses 1/1(100%)
Successful dribbles -
Fouled 3
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 7.4
G -
Ast -
MP 75
Duels 10
Aerial duels -
Ground duels 7/10(70%)
Fouls 1
Tackles 2/3(67%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.1
G -
Ast -
MP 90
Duels 8
Aerial duels 1/1(100%)
Ground duels 4/7(57%)
Fouls 1
Tackles 1/1(100%)
Interceptions 1
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.5
G 1
Ast -
MP 28
Duels 6
Aerial duels 2/4(50%)
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.9
G -
Ast -
MP 63
Duels 6
Aerial duels 1/1(100%)
Ground duels 1/5(20%)
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 8
G -
Ast 2
MP 27
Duels 4
Aerial duels -
Ground duels 1/4(25%)
Fouls 1
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.2
G -
Ast -
MP 90
Duels 4
Aerial duels -
Ground duels 1/4(25%)
Fouls 1
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7
G -
Ast -
MP 90
Duels 3
Aerial duels -
Ground duels 3/3(100%)
Fouls 1
Tackles 1/3(33%)
Interceptions 1
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.6
G -
Ast -
MP 62
Duels 2
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.9
G -
Ast -
MP 75
Duels 2
Aerial duels -
Ground duels 1/2(50%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G -
Ast -
MP 90
Duels 2
Aerial duels -
Ground duels 1/2(50%)
Fouls 1
Tackles -
Interceptions 1
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 90
Duels 1
Aerial duels -
Ground duels 1/1(100%)
Fouls -
Tackles 1/1(100%)
Interceptions 1
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.2
G -
Ast -
MP 27
Duels 1
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.6
G 1
Ast -
MP 15
Duels 1
Aerial duels -
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.8
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 6.8
GC 1
GS 3
GP -0.33
Goals prevented -0.33
Goalkeeper saves 3
xGOT faced 0.67
Goals Conceded 1
Punches -
Throws 3
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Juventus (Women) and Napoli (Women) will play their match on 29 Jan 2026 at 14:30.All interesting information can be found in one place, like Juventus (Women) vs Napoli (Women) score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Juventus (Women) vs Napoli (Women) score and info in recent games:
  • Napoli (Women) - Juventus (Women) (02.05.2026 | 02 May 2026 | 02/05/2026) 2:3 Serie A, Women
  • Juventus (Women) - Napoli (Women) (29.01.2026 | 29 Jan 2026 | 29/01/2026) 2:1 Coppa Italia, Women
  • Napoli (Women) - Juventus (Women) (22.01.2026 | 22 Jan 2026 | 22/01/2026) 1:2 Coppa Italia, Women
  • Juventus (Women) - Napoli (Women) (13.12.2025 | 13 Dec 2025 | 13/12/2025) 2:1 Serie A, Women
  • Juventus (Women) - Napoli (Women) (02.02.2025 | 02 Feb 2025 | 02/02/2025) 1:1 Serie A, Women

Last played matches of teams:

Juventus (Women)
  • Juventus (Women) - Res Roma (Women) (24.05.2026 | 24 May 2026 | 24/05/2026) 0:1 Coppa Italia, Women
  • Parma (Women) - Juventus (Women) (17.05.2026 | 17 May 2026 | 17/05/2026) 1:3 Serie A, Women
  • Juventus (Women) - Internazionale Milano (Women) (10.05.2026 | 10 May 2026 | 10/05/2026) 3:3 Serie A, Women
  • Napoli (Women) - Juventus (Women) (02.05.2026 | 02 May 2026 | 02/05/2026) 2:3 Serie A, Women
  • Juventus (Women) - Res Roma (Women) (25.04.2026 | 25 Apr 2026 | 25/04/2026) 0:1 Serie A, Women
Napoli (Women)
  • Napoli (Women) - US Sassuolo (Women) (17.05.2026 | 17 May 2026 | 17/05/2026) 1:1 Serie A, Women
  • Fcf Como (Women) - Napoli (Women) (09.05.2026 | 09 May 2026 | 09/05/2026) 0:0 Serie A, Women
  • Napoli (Women) - Juventus (Women) (02.05.2026 | 02 May 2026 | 02/05/2026) 2:3 Serie A, Women
  • AC Milan (Women) - Napoli (Women) (25.04.2026 | 25 Apr 2026 | 25/04/2026) 0:0 Serie A, Women
  • Napoli (Women) - Genoa CFC (Women) (04.04.2026 | 04 Apr 2026 | 04/04/2026) 4:1 Serie A, Women
Juventus (Women) v Napoli (Women) score today, 29.01.2026, and full match statistics will be available on fscore.co.za on any device without registration.